block (left) = block_01

doublekick (upleft + button) = doublekick_01 doublekick_02 doublekick_03 doublekick_04 doublekick_02 doublekick_01

flip (left + button) = flip_01 flip_02 flip_03 flip_04 flip_05 flip_06 flip_07 flip_08 flip_09 jump_01

headbutt (upright + button) = headbutt_01 headbutt_02 headbutt_03

highfist (upright) = highfist_01 highfist_02 highfist_01

highkick (downright + button) = lowkick_01 highkick_01 highkick_02 highkick_01 lowkick_01

jump (up) = jump_01 jump_02 jump_03 jump_02 jump_01

jumpkick (up + button) = jump_01 jump_02 jumpkick_01 jump_03 jump_01

kick (right + button) = lowkick_01 kick_01 kick_02 kick_01 lowkick_01

kneelfist (downleft) = kneelfist_01 kneelfist_02 kneelfist_01

kneelkick (down) = kneelkick_01 kneelkick_02 kneelkick_01

lowkick (downright) = lowkick_01 lowkick_02 lowkick_01

pantsdown (player idle for too long) = pantsdown_01 pantsdown_02 pantsdown_03

roundhighfist (upleft) = turn_01 highfist_01(flip) highfist_02(flip) highfist_01(flip) 

roundkick (downleft + button) = roundkick_01 roundkick_02 roundkick_03 highkick_02(flip) highkick_01(flip) lowkick_01(flip) 

roundkneelkick (down + button) = turn_01 kneelkick_01(flip) kneelkick_02(flip) kneelkick_01(flip)

walk (right or left) = walk_01 walk_02 walk_03 walk_04 walk_05 stance_00
